For the three Mondays of October before the Komikon, I’ll be talking about my newest comic book project, “Mythspace: Liftoff”. The #0 issue will be available at the Komikon on Oct.27. The first Mysthspace Monday was a look into the concept behind Mythspace, the second was about the way we re-imagined folklore creatures as aliens, and today we feature some advance reviews.
Last week I began to send out digital review copies of Mythspace: Liftoff #0 to bloggers/critics/reviewers, and a few have been kind enough to post their impressions of our zero issue online. So today I’ll let other people do the talking… it should be patently obvious by now that I love what our team has been doing, but does that translate to the impartial reader?
Short answer: YES. (So far!)
Koi Carreon’s art is amazing. As I was browsing through the pages the first time, it’s the character design that really stood out. There’s quite a bit of a manga influence in there but the human characters— from the lead character to the secondary characters (especially the secondary characters!)— all look quite Pinoy. In a story dealing with Pinoy myths, that goes a long way when it comes to adding to the overall effectiveness of the piece.
The plotting really works, going from flashback to present day without confusing the reader. The scenes picked enhance the drama of the story without crossing into melodrama. The rebellious teen who is our lead also doesn’t come close to crossing the line into being an unsympathetic character. Chikiamco also manages to provide his life history without sounding like it’s being done for the sake of dumping info onto the reader. In Liftoff as well as in the other stories, we get a sense that this is a fully realized world, with one element resonating with the next.
The first one is from EK over at Jumper Cable:
“Collectively the comics are all presented on a professional level rarely seen outside of the Sacred Mountain, Komikero, Gunship Revolution, and Point Zero groups. Some of the best inking and detail work among the recent komiks releases are here — and I’ve just seen partial results. The typesetting for the dialogue balloons are grammar-corrected and nearly faultless. The paneling is also professional, at par with the best of the Western comics.
On the script level, the two presented stories are as unique from each other as adobo and sinigang, even if they are made by the same cook. Be assured that there is much variety expected among the six presented stories, that it would not be boring even if they were all from the same writer. Both given stories are paced without a glitch, with a clear understanding of writing in general and the comic medium in particular. The author’s hand in the development process is also visible. There is almost no useless panel, and it is clear that the illustrators understand what to illustrate and how.”
The second is from Francis at Hawkersmag.com:
“Just enough information is given about the main character, Ambrosio, leaving a lot of room for speculation and anticipation of what’s to come.
Although I tend to stray a bit away from angst-ridden teenagers, reasons for Ambrosio’s anger are justified, and it would be interesting to see how his character has changed now that his whole worldview has turned itself over.
There is scarce dialogue, which makes for very efficient story-telling. Chikiamco’s dialogue does what it is intended to do: move the plot forward and reveal character. It doesn’t get in the way of the action and suspense that spills throughout the pages, and that’s a very good thing when it comes to pacing.”
Thanks to both EK and Francis! We’d love for you all to come by the Rocket Kapre booth this coming Saturday and see for yourselves what Mythspace is all about. If you post your reviews online, let us know and we’ll link to them here on the site.
See you all on Saturday!